new Triangle(a=opt, b=opt, c=opt)
Parameters:
Name | Type | Attributes | Description |
---|---|---|---|
a= |
zen3d.Vector3 |
<optional> |
|
b= |
zen3d.Vector3 |
<optional> |
|
c= |
zen3d.Vector3 |
<optional> |
- Source:
Methods
(static) barycoordFromPoint()
static/instance method to calculate barycentric coordinates.
based on: http://www.blackpawn.com/texts/pointinpoly/default.html
- Source:
(static) containsPoint()
- Source:
(static) normal()
- Source:
set()
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