Class: LoadingManager

LoadingManager(onLoad, onProgress, onError)

new LoadingManager(onLoad, onProgress, onError)

Handles and keeps track of loaded and pending data. A default global instance of this class is created and used by loaders if not supplied manually - see zen3d.DefaultLoadingManager. In general that should be sufficient, however there are times when it can be useful to have seperate loaders - for example if you want to show seperate loading bars for objects and textures.
Parameters:
Name Type Description
onLoad function — (optional) this function will be called when all loaders are done.
onProgress function — (optional) this function will be called when an item is complete.
onError function — (optional) this function will be called a loader encounters errors.
Author:
  • mrdoob / http://mrdoob.com/
Source: