import { Vector2 } from './Vector2.js';
/**
* @constructor
* @memberof zen3d
* @param {zen3d.Vector2} min
* @param {zen3d.Vector2} max
*/
function Box2(min, max) {
this.min = (min !== undefined) ? min : new Vector2(+Infinity, +Infinity);
this.max = (max !== undefined) ? max : new Vector2(-Infinity, -Infinity);
}
Object.assign(Box2.prototype, /** @lends zen3d.Box2.prototype */{
/**
* @param {number} x1
* @param {number} y1
* @param {number} x2
* @param {number} y2
*/
set: function(x1, y1, x2, y2) {
this.min.set(x1, y1);
this.max.set(x2, y2);
},
/**
* @param {zen3d.Box2} box
* @return {zen3d.Box2}
*/
copy: function(box) {
this.min.copy(box.min);
this.max.copy(box.max);
return this;
}
});
export { Box2 };